The Dungeons, though, are where things really find their stride. There are plenty of opportunities to explore here, and a great mix of claustrophobic corridors connecting large, open rooms, but the hidden tomes are hard to miss here. The Castle Drachenfells map is a very fun addition to the rotation, if a bit straightforward. Finally, three new achievements have been added, just for that extra challenge. In addition, it also brings about two new weapons in the form of a glaive for the Waywatcher, and a multi-shot volley crossbow for the Witch Hunter, which bring some much-appreciated new playstyles to both characters. The Drachenfels maps pose interesting and deadly new challenges, both in themselves, and the new mechanics they bring to the party in the form of deadly traps and total darkness which requires a player to carry a torch to light the way for the party-very cool. Packed with three new maps, including the castle proper, Summoner’s Peak, and the castle dungeons. And that’s quite a shame, actually, because Drachenfels is a very solid DLC for an already very solid game-a game that’s seen many improvements since launch, both from quality-of-life changes and free DLC.
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